5/24/2023 0 Comments Daz studio models![]() I would stay away from that if you want to push the quality of your character movement and anatomy in game.Ĭant think of any other option… turbosquid yeah, could find something decent in there, but with TS I always find its quite a gamble. Its a topology designed for generic sculpting and not for anatomical deformation. lower belly).īut all in all their topology is above average - as in, I havent seen better topology yet, except for my own models…huheuheueīut yeah laughs aside, Ive also checked makeHuman topology and have to say its definitely inferior. I found a few areas where I disagree with the way it has been solved (i.e. In terms of edgeflow and topology for animation, yeah its rather good. Triangle count for the naked body was around 34k I think - which isnt bad, but already quite high. Reduced polycount by quite a bit and optimized flow. ![]() I took a look at genesis 3 topology yesterday… I know genesis 2 from a few years ago and gotta say, its definitely improved. ![]()
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